Chapter Outline

This is the current outline of A Guide to GDScript.

Preface

  1. About Godot
    GDScript
    Experimenting
    Drivers and Rendering Methods
  2. Grammar
    Parsers
    Whitespace
    Identifiers
    Numbers
    Strings
    Statements
    Expressions
    Operators
  3. Annotations
    Variable Exporting
    Icons
    OnReady Variables
    Remote Procedure Calls
    Tool Annotations
    Suppressing Warnings
  4. Conditionals
    Program Flow Control
    If…Then…Else
    Ternary Expressions
    Match Statements
  5. Loops
  6. Variants
    Variants.Type
  7. Collections
    Math Operators
  8. Classes
  9. Signals
  10. Coroutines
  11. Glossary
    Appendix A. NodePath Tools